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Post by Rebel Yell on Jan 3, 2007 9:02:39 GMT -5
Coaches how invloved is your passing game in?
We are doing a TON of research and will be incorporating some of the Run N Shoot passing game in to our offense. as well as the PAP.
We are also looking at the quick 3 step(slant, hitch, fade) game and a couple screens.
My major concern is overload, and fitting it in to the practice scheme.
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Post by tedseay on Jan 3, 2007 9:17:15 GMT -5
I think the secret to adding an effective passing game to the flexbone/option offense is to include a very small number of highly effective plays. One of the first of these MUST be the uncovered principle/Look pass. This is how I have best heard it described:
Charlie Weis said this about the "look pass"
1) Everyone should have this pass in.
2) It's not an audible - it's just a "look" between the QB and WR. He said you can use a signal, but that usually tips the play. It must be a look between both players.
When a run play is called and a corner is giving your receiver a huge cushion, just throw him the ball. The WR turns for the ball, the QB takes the ball (from under center only) and immediately gets the WR the ball in space. In the meantime, everyone else is running the play that was called - they don't need to know. He said this play is typically run to the single WR side of the formation.
Obviously the play-action game will be your top priority, and rightly so, given the incredible power that IV and midline play-fakes exert on defenses. That said, though, you will also want to look at one or two pass route packages that will give you both deep-shot and ball-control possibilities.
You may opt for plays that don't involve motion, such as Y Cross or Kentucky Mesh, or plays that send a receiver across the formation to form a 3x1 spread distribution. The classic pass route package of that kind would be the Run and Shoot Go package.
Go is incredibly versatile, and can be expanded almost without limit by the use of a few simple tags that tell one or more receivers to do something different within the context of the same play for everyone else...
I will be happy to provide more information if anyone is interested.
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Post by olinecoach61 on Jan 3, 2007 13:50:55 GMT -5
We had a great deal of success this year throwing the ball. Our QB had the 5th highest completion % in school history this season. We had simple combination patterns. Our highest % play was the smash combo or hitch with a flag behind it (2x2) . We threw a ton of screens, but were able to keep the blocking rules the same for the line so it was easy. We also threw a simple bubble / quick screen combination to the slots and WRs. I would be more than happy to elaborate if anyone is interested.
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Post by Rebel Yell on Jan 3, 2007 13:53:06 GMT -5
Ted- as for the Go package how did you teach it and drill it.
Oline- I would like to hear more on your passing game.
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Post by coachjimd on Jan 3, 2007 16:06:55 GMT -5
coach seay, can you explain the go and how it would relate to the opt. would it be through play action or as a compliment to the option game
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Post by olinecoach61 on Jan 4, 2007 8:02:50 GMT -5
We have 3 basic protections: 1. Sprint out: FB goes to call side and blocks EMLOS, QB Pulls up inside his block, OL all block opposite. 2. 94 / 95: Same as above for everyone except QB and FB. FB now Reads LB inside out, 3 step drop for QB. (Used this to pass from the gun) 3. Play Action: Set up with our Orbit motion, frontside OL are Big on Big, backside block away, FB fill PS for LB.
We used these different protections to give the defense different looks but essentially ran teh same play. The Oline had almost the same rule for each protection so we had very few assignment errors. The QB and Fb had to think a little, but it worked out.
One example: If we wanted to run the smash combo: hitch flag, we could run it off of our Playaction and simply use the orbit motion as our dump off if the smash isn't there, or we could sprint out into the smash, making the defense protect the flank as well as the pass, or come out in gun and make the defense play balanced and pick our best match up. (with the PA and Sprint the QB was told which side of the field to read, in the Gun I told him to identify the best match up pre snap). This is just one example of what worked for us. It makes the defense think alot and have to defend different looks, but they are relatively the same play for the offense.
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kc361
Junior Member
Posts: 79
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Post by kc361 on Jan 4, 2007 10:26:03 GMT -5
olinecoach61,
I have a couple of protection questions regarding the FB in your BOB protection.
(1) Against a 4-4 with a 3-tech to the side the FB is protecting, an A-gap run-through is possible. How do you adjust to that?
(2) Does your FB have a double read? ILB to OLB? OLB to SS?
Thanks in advance.
kc
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Post by olinecoach61 on Jan 5, 2007 9:25:17 GMT -5
kc: 1. We teach our FB and oline to read the PSLB. If he is looking like he's coming, we make a "gap" call. The gap call moves everyone down a gap. So the guard now picks up the LB instead of the DT, the tackle blocks down on the DT and the FB will now kick out the end.
2. Yes our FB reads from inside out: MLB to OSLB
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kc361
Junior Member
Posts: 79
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Post by kc361 on Jan 5, 2007 22:13:02 GMT -5
olinecoach61,
Thanks, coach.
So, it sounds like the man protection becomes a gap/slide protection on the frontside vs an A-gap blitzer.
I have a couple of follow-ups... (1) Is the backside of the protection effected by the "gap" call or do they stick with their BOB protection?
(2) If the LB doesn't show the blitz but rushes post-snap, then the FB has to get there, right?
kc
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Post by dubber on Jan 8, 2007 0:29:01 GMT -5
question on an earlier post olinecoach61:
Do you run "Iowa" in combination with your bubble screen?
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Post by tedseay on Jan 8, 2007 4:58:00 GMT -5
coach seay, can you explain the go and how it would relate to the opt. would it be through play action or as a compliment to the option game Coach: As I noted above, Go is a 3x1 formation route package, so you need motion or pre-snap alignment to get in that formation if you are going to run the Go package. My favorite way to do this is to motion a back across from a 2x2 formation, and the flexbone is perfect for this. The only tie-in to the option per se, though, is your ability to run speed option to the single receiver side if the defense unbalances to your motion by rotating the secondary or mirroring the motion with the WOLB...
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Post by tedseay on Jan 8, 2007 5:19:51 GMT -5
Ted- as for the Go package how did you teach it and drill it. I thought you'd never ask. X and Y: Go routes with an outside vertical release. Z: A Seam route after gaining width on his initial release, stemming slightly deeper at +1 yard (to help screen H), then cutting vertical at about +4 yards. H: A very quick Shoot route that gets horizontal at +1 yard. Speed is of the essence -- after releasing outside at a 45 degree angle, H should snap his head and shoulders around to look for the ball as soon as he hits +1 yard. The reads are basic: If the middle of the field is open (MOFO - two or no safeties), the QB will look to bracket the playside corner high-low with X and H. Practically speaking, this means looking for X and coming off to H if the corner drops with the Go route. If the middle of the field is closed (MOFC - one safety), the QB will look to throw the ball to Z in the seam before he gets 10 yards deep; if he is covered, come off to H. The QB always has the option of breaking outside and running with the ball. Unusual coverage schemes or defensive reactions are the responsibility of the coaching staff -- you tell your QB to look for Z on the Seam route if a Cover 2 safety widens too far off his hash to try and shut down X’s Go route, for example. Go Switch - against C2/C3, the reads are the same as Go: you are high-lowing the flat defender, it's just that your high option is now X slanting inside, then taking off downfield. Against man coverage, we clearly have a better play than with the base package. I like to tell the QB to read Z’s route and throw if he’s open. If not, come inside to X, then down to H. (H remains the Q receiver in case of sudden pressure on the QB.) GO Switch can be run as a half-roll throw as shown, or from the normal GO roll-out action. Go Switch Y Cross: As a variation on the variation, you can also bring Y across the field on a Shallow Cross. Best from the full roll-out by your QB -- this gives him a late-opening route in the dead spot of the playside underneath coverage. Also works fine from the half-roll, however. Go Mesh: The marriage of the Mouse Davis GO package to the Air Raid Kentucky Mesh package. This is a great route package against any coverage. Versus zone, read the playside receivers deep to shallow -- X/Y/H. (H remains your Q receiver in case of sudden pressure on the QB.) Versus man, you can tag X with a Post route, have the QB peek at him right after the snap, then if he’s not open come down to the Meshing Y and Z to hit the first man who comes open off the rub. ---------------------------------- See my next post for an idea on what you can do from IV play action...
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Post by tedseay on Jan 8, 2007 5:43:49 GMT -5
A good play action pass with a veer fake: Y Cross is an old BYU favorite from the Norm Chow days. It fits in very well with flexbone play-action because the IV fake to the FB will exert a tremendous draw on the fake-side LB's, opening a lane for the TE's Shallow Cross route. The SE runs a flat-out Go route downfield, looking for the ball over his inside shoulder. The playside slotback runs a quick Shoot route at +1 yard deep. The QB will read this deep to shallow, peeking quickly at the SE and possibly throwing it when he is only 8-10 yards deep if coverage breaks down. If not, he comes off to the Crossing TE, and finally to the slot in the playside flat. That Shoot route is also the "Q", or Quick, safety valve for the QB. If he gets early pressure, he should throw the ball on a rope out to the slotback. With seven blockers and a good fake by the FB, though, you should have plenty of time to throw.
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Post by Rebel Yell on Jan 8, 2007 8:25:14 GMT -5
Ted- thank you so much for the clinic and details above. It is much appreciated. Reading the above it looks to me like you do not teach the sight adjustments/conversions that happen on the fly, like Ellison, Black, & Davis, other then the MOFO/MOFC read for the QB. That has been my concern, in using the R&S passing game, teaching the adjustments that happen on the fly.
The Mesh (Airraid) was one our most effective routes for last year as well as Y-Stick. I have been thinking of keeping them but still very leary of adding to much offense on top of the option game.
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Post by coachveer on Jan 8, 2007 9:10:04 GMT -5
Thanks Ted
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